Tales of Seikyu

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Tales of Seikyu Worlds

World records explain the main places players visit for farming, shops, fishing, ruins, social routines, and long-term upgrades.

Tales of Seikyu Tales of Seikyu Worlds artwork

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Worlds

8 entries
  1. 1
    Farmhouse

    Return here to end the day, organize materials, plan tomorrow’s route, and prepare for home expansion goals.

    Unlocked through story progression, exploration, or town access.
  2. 2
    Farm Plot

    Use the plot to test crop timers, build reharvest lanes, and decide when upgrades matter more than more seeds.

    Unlocked through story progression, exploration, or town access.
  3. 3
    Shopping Street

    Use this area to chain seed buying, forge checks, furniture planning, and social visits during shop hours.

    Unlocked through story progression, exploration, or town access.
  4. 4
    Musashi’s General Store

    Check the store each season because crop stock determines what your farm can profitably plant next.

    Unlocked through story progression, exploration, or town access.
  5. 5
    Hephaestus’s Forge

    Visit the forge when mining or combat feels slow, or when construction recipes require metal upgrades.

    Unlocked through story progression, exploration, or town access.
  6. 6
    Sasaki’s Furniture Studio

    Use the studio to plan farm space, home improvements, and decoration once core tools and stations are stable.

    Unlocked through story progression, exploration, or town access.
  7. 7
    Torleone’s Fish ’n Tackle Shop

    Visit the docks when you want to turn spare energy into fish, food ingredients, gifts, or reliable gold.

    Unlocked through story progression, exploration, or town access.
  8. 8
    Fox Ruins

    Prepare food, tools, and time before pushing ruins progress so combat and gathering do not drain the whole day.

    Unlocked through story progression, exploration, or town access.

Tales of Seikyu Worlds FAQ

How should I learn the map?

Group locations by daily purpose, such as farm chores, town services, fishing, ruins, and social visits.

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